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AssetPack 1.0.0 发布!

· 10 min read
Zyie
PixiJS Admin

今天我们非常高兴地宣布 AssetPack 1.0,一款面向网页开发者的资源管理和优化工具。

🌐 Today we are very excited to announce AssetPack 1.0, an asset management and optimization tool for web developers.

在网页开发的世界中,管理和优化资源通常需要大量的人工操作。开发者需要确保他们的图片被压缩,音频文件被优化,字体被高效加载,等等。这个过程可能耗时且容易出错,尤其是在处理包含许多资源的大型项目时。为了解决这一挑战,AssetPack 提供了一个可配置的资源管道,可以自动化执行许多这些任务,从而让开发者更容易管理和部署项目中的资源。

🌐 In the world of web development, managing and optimizing assets often demands significant manual effort. Developers need to ensure that their images are compressed, their audio files are optimized, their fonts are loaded efficiently, and more. This process can be time-consuming and error-prone, especially when working on large projects with many assets. To address this challenge, AssetPack provides a configurable asset pipeline that automates many of these tasks, making it easier for developers to manage and deploy assets in their projects.

PixiJS 加入 Spine 4.2 物理革命!🚀

· 6 min read
Mat Groves
PixiJS Creator

我们有令人兴奋的消息要告诉所有动画爱好者和游戏开发者!Spine 团队刚刚凭借 Spine 4.2 的发布取得了巨大成功,其中包含了一些非常棒的新功能。对我们 PixiJS 用户来说最棒的部分是什么?我们今天就可以在 v7 和 v8 中开始利用这些卓越的功能!

🌐 We have exciting news for all animation enthusiasts and game developers! The Spine team has just smashed it out of the park with the release of Spine 4.2, which includes some truly great new features. The best part for us PixiJS users? We can start leveraging these remarkable features today in both v7 and v8!