import * as PIXI from 'pixi.js';
const app = new PIXI.Application({ autoStart: false, resizeTo: window });
document.body.appendChild(app.view);
PIXI.Assets.load('https://pixijs.com/assets/spritesheet/mc.json').then(() =>
{
const explosionTextures = [];
let i;
for (i = 0; i < 26; i++)
{
const texture = PIXI.Texture.from(`Explosion_Sequence_A ${i + 1}.png`);
explosionTextures.push(texture);
}
for (i = 0; i < 50; i++)
{
const explosion = new PIXI.AnimatedSprite(explosionTextures);
explosion.x = Math.random() * app.screen.width;
explosion.y = Math.random() * app.screen.height;
explosion.anchor.set(0.5);
explosion.rotation = Math.random() * Math.PI;
explosion.scale.set(0.75 + Math.random() * 0.5);
explosion.gotoAndPlay(Math.random() * 26 | 0);
app.stage.addChild(explosion);
}
app.start();
});